Mind’s Journey: The King’s Quest by William H. Dewayne
A Gamelit Fantasy Adventure
What is an amnesiac to do? In a world of monsters, a stranger with a lost, forgotten past seeks the great wish-granting king for answers. But is it worth the cost?
Finding himself in a world he doesn’t understand, with a voice in his head and a strange being guiding him, he travels to the city of Astra where the great king dwells. And the answers might be found. With the friends he makes along the way, this stranger faces each new challenge the world throws at him in this journey of action and adventure. With no memories to guide him, all he can do is chase this single desire.
“Who am I?” That is the question that burns inside him.
In Astra, the greatest challenge awaits him. To gain what he seeks, he must pay through violence. Only the death of a monster can give him what he desires, the answer he seeks. But can he stand up to the dangers of this unknown world or will be crumble beneath the toils of monster slaying and his own growing fear?
Every wish comes with a price.
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